Complete SULFUR Weapons List: Best Guns Ranked in 1.0
Quick answer
SULFUR 1.0 includes more than 60 firearms across ten gun categories, plus five melee weapons and twelve throwables, so every weapon below comes from the community wiki's weapon list. The strongest overall gun in 1.0, according to a player ranking video, is the Nightlily 318 assault rifle. Standout picks by class include the Flicker among pistols, the .357 Balthazar among revolvers, the Valet among SMGs, and the Warpig among LMGs.
| Total firearms in 1.0 | More than 60SULFUR on Steam |
|---|---|
| Best overall gun (1.0, player ranking) | Nightlily 318SULFUR 1.0 Gun Ranking From Worst to Best (YouTube) |
| Weapon quality effect on stats | None — quality is cosmetic and fixed per weaponWeapons - SULFUR Wiki (wiki.gg) |
| Revolver damage multiplier | 1.6x (vs 1.0x for pistols, SMGs and LMGs)Weapons - SULFUR Wiki (wiki.gg) |
Browse the full SULFUR weapons list from pistols to melee, see top picks like the Nightlily 318 and .357 Balthazar, and learn how quality and damage work.

Table of Contents
SULFUR 1.0 includes more than 60 firearms across ten gun categories, plus five melee weapons and twelve throwables, so every weapon below comes from the community wiki's weapon list. The strongest overall gun in 1.0, according to a player ranking video, is the Nightlily 318 assault rifle. Standout picks by class include the Flicker among pistols, the .357 Balthazar among revolvers, the Valet among SMGs, and the Warpig among LMGs.
The full launch of SULFUR arrived on October 28, 2026, and Perfect Random's official Steam page confirms the count of "more than 60 firearms," alongside the new Enchantments system and weapon modification. Everything below is checked against patch 1.0.5 (2026-11-05).
How damage and quality work
The SULFUR wiki on wiki.gg documents the mechanics behind every weapon's tooltip. Base damage = ammunition damage × class multiplier × any individual weapon multiplier. Quality is purely cosmetic — it changes the visual and audio effect of a drop but has no effect on stats, and it is fixed per weapon.
| Caliber | Base damage |
|---|---|
| 9mm | 60 |
| 5.56mm | 80 |
| Weapon class | Multiplier |
|---|---|
| Pistols, SMGs, LMGs | 1.0 |
| Revolvers | 1.6 |
Some weapons add their own multiplier on top: Termite, Farsight, Chimera Rapid, Ripox Mowlock and Nightlily 318 (1.1×); Salamander, Valet and Chat-Pardeur 98 (1.2×). Every gun also has Durability — the number of shots it can fire before breaking — and each Enchantment added raises durability cost per shot by 1, up to 6.
The full weapon list
| Category | Weapons |
|---|---|
| Melee | Wakizashi, Katana, Sai, Nunchaku, Bo |
| Pistols | Star & Witness, Gravekeeper, P38 Dirk, Socom 9, Beck 8, Salamander, Bronco 89, Flicker, Unknown, Hell 'N' Back, Cavalier, Terrier URB., Klein Bauer |
| Revolvers | Snut .38, Palehorse Topclipper, .357 Balthazar, Wyatt PULSAR, Blackwater, Death's Toll |
| Shotguns | Breacher 8, Mossman, Arbiter 2, Augusta, 1889 Mario, Flock 76, Majordome |
| SMGs | Drifter 9, Vrede, Ploika Compact, Ferryman, M3 Termite, Deathstar PG, Valet, Songbird, Chimera Rapid, Ripox Mowlock |
| Assault Rifles | Corpsemaker, Catacoil Rapid X, Type 80 Typhoon, M11A2 Fisk, Wingman, Socom ACR, CYB47, Nightlily 318 |
| LMGs | Rektor 100rd, Duhar, Neuraxis F22, Warpig, Chat-Pardeur 98 |
| Rifles | Knop .22, M182 Pierre-Fusil, Tailor Marksman MKII, Farsight |
| Snipers | Rokua .308, Dolphin 99, D4RT, Impala Gravita, Longboy |
| Throwables | Throwing Knife, Cryogenic Grenade, Jar of Poison, Stick Grenade, Dynamite, Molotov Cocktail, Sulfur Grenade, Pineapple Grenade, Snowball, Jar of Love, Proximity Mine |
Guns can be modified with Attachments, Scrolls and Oils, and a Chamber Chisel changes a gun's caliber — except Energy Weapons, which cannot be rechiseled. Attachments come off at the Weapon Workbench for a fee; Enchantments come off at the Baptismal Font after you buy it from Arthur for 10 stamps.
Which SULFUR weapons are best
Every "best" claim below is a player opinion, not an official balance statement. The most complete current ranking is a 1.0 tier-list video covering every category; an older Steam discussion tier list ranks pre-1.0 base forms weapon by weapon with full stats.
Assault rifles are arguably the strongest category, and the Nightlily 318 is its pick as best gun overall: a 70-round magazine, strong synergy with beam scrolls, and high damage, offset by poor durability — the player recommends carrying six or seven repair kits instead of durability oils. The M11A2 Fisk and Socom ACR are nearly as strong and very hard to build badly.
Pistols: the Flicker takes first place for its Pocket Rocket utility (blasting open crack walls), with the Klein Bauer at number two — its burst damage "can melt bosses at default." The Beck 8 got a small 1.0 buff and stays a top buildable pick. Note the Steam discussion predates 1.0: it ranked Beck 8, Star & Witness and Socom 9 highest, with P38 Dirk and Gravekeeper as the worst.
Revololvers: the .357 Balthazar is called an over-buffed standout — chiseled into .50 BMG it does about 400 damage per shot versus roughly 384 on the Death's Toll, with almost triple the durability. The Blackwater lost mobility in a nerf, and the Death's Toll has low durability.
SMGs: the Valet wins on a large damage buff, with the Ploika Compact called the best buildable sniper platform and the Ferryman (a P90-style gun that starts in .50 BMG) close behind.
LMGs: the Warpig edges the Rektor 100rd for mobility and best-in-class spread; the Neuraxis F22 is ranked the worst gun in the game due to its one-bullet-at-a-time reload.
Shotguns, rifles and snipers: the Majordome is the preferred sniper-style shotgun; damage gates in 1.0 nerfed one-shot guns like the Arbiter 2 and Breacher 8. Among rifles, the Farsight outranks the category thanks to its damage buff and tiny 2×2 inventory footprint, and players say it beats even the snipers — the Rokua .308 is the sniper pick once rechiseled to .50 BMG.
Melee: the Katana ranks first (highest damage, bleed on its stab), followed by the Sai for mobility; 1.0's hitstop changes hit all other melee weapons, and the video's author says melee builds are currently not worth prioritizing.
Next steps
- SULFUR enchantments — Enchantments add damage but raise durability cost per shot, which matters most for low-durability top picks.
- SULFUR oils — Oils drive most of the build math cited above, like the ~1000-damage 1889 Mario oil stack.
- SULFUR builds — turn a best-in-class weapon like the Nightlily 318 or Valet into a full loadout.
FAQ
Does weapon quality affect stats?
No. Quality only changes the visual and audio effect when a weapon spawns or drops, it has no effect on statistics, and it is fixed for each specific weapon.
Can SULFUR weapons be rechiseled to another caliber?
Guns can be rechiseled with a Chamber Chisel (9mm, 5.56mm, 7.62mm, 12Ga, 50 BMG), which changes base damage and recoil. Energy Weapons are the exception and cannot have their caliber modified.
Which SULFUR weapons should a new player carry?
The ranking video recommends keeping the Flicker or Unknown as a small utility gun in your inventory at all times for opening crack walls, plus one strong primary such as the Nightlily 318 (with repair kits) or a Valet.
Check note (2026-11-06): weapon mechanics and the category list come from the SULFUR wiki on wiki.gg; the firearm count, 1.0 launch details and patch notes come from the official Steam page; tier placements come from the 1.0 ranking video and the Steam tier-list discussion (the latter predates 1.0 and ranks base forms). All "best" rankings remain player opinion, not official balance data.
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