SULFUR Update 1.0: What Changed, New Content and Fixes
Quick answer
The latest SULFUR update is 1.0, which left Early Access on October 28, 2026 on Steam, Switch 1 and 2, PS4/PS5, and Xbox One/Series X|S, followed by hotfix patches 1.0.1 through 1.0.5 on November 5, 2026. Per the October 28, 2026 announcement on the official Steam page, the base price increased from $24.99 to $29.99 USD at the 1.0 launch.
| 1.0 release date | October 28, 2026 (PC and all major consoles)SULFUR on Steam – official announcement |
|---|---|
| Latest hotfix | Patch 1.0.5, November 5, 2026SULFUR on Steam – patch notes |
| Multiplayer | Not part of 1.0; planned as a future updateSULFUR on Steam – developer announcement |
The SULFUR update 1.0 explained: new enchantments and quest log, weapon and wearable balance changes, bug fixes, and the follow-up patches through 1.0.5.

Table of Contents
The latest SULFUR update is 1.0, which left Early Access on October 28, 2026 on Steam, Switch 1 and 2, PS4/PS5, and Xbox One/Series X|S, followed by hotfix patches 1.0.1 through 1.0.5 on November 5, 2026. Per the October 28, 2026 announcement on the official Steam page, the base price increased from $24.99 to $29.99 USD at the 1.0 launch.
New content in 1.0
The headline additions, per Perfect Random's announcement:
- The complete Enchantments system, finishing the combined magic matrix with five new level-two scrolls: Scroll of Snowman Head, Scroll of Water Bomb, Scroll of Mud Ball, Scroll of Evil Seed, and Scroll of Teslacold. You combine two level-one scrolls with the NPC in the church attic.
- A quest log, a digital tracker replacing the notepad approach.
- New oils that counteract bullet drop, tied to a new muzzle-velocity stat category.
- A new wonton soup meal (broth + dumplings, 40 health over 15 seconds).
- Hitstop on melee hits, a redesigned health bar, and the full progression through the game from beginning to end (no new areas for veterans yet).
Balance changes and fixes
According to a player walkthrough video of the 1.0 build, the update rebalanced every wearable (mostly buffs, better split between early- and late-game rarities), adjusted guns like the Chimera Rapid (88→80 damage) and Death Star (80→96), added slight recoil to energy weapons, and gave bosses damage gates so none can be one-tapped. Enemy counts dropped 20% in Hedge Maze and 30% in Dungeon, and weapon XP distribution was reworked. The pizza slice count and melee/throwable weapon XP changes from patch 0.19.8 were reverted. This account comes from a player video, not the official notes, so treat individual numbers as player-reported.
The hotfixes fixed a wave of launch issues: Cryo Snakes now proc correctly (1.0.3), projectiles no longer pierce without registering hits (1.0.4), units drop food again and Ralphie's store stocks more items (1.0.2), and 1.0.5 fixed a bugged Sewers water volume, showed the Ferryman's RPM, and fixed gamepad players being unable to insure melee weapons.
FAQ
What platforms did the SULFUR update 1.0 launch on?
Simultaneously on Steam, Nintendo Switch, Switch 2, PS4, PS5, Xbox One, and Xbox Series X|S, as of the October 28, 2026 launch.
Was multiplayer added in 1.0?
No. The developer explicitly said there is no multiplayer in 1.0 and no shadow drop, and that it is planned for a future post-release update.
What was the price change with 1.0?
The base price increased from $24.99 to $29.99 USD when Early Access ended on October 28, 2026 (checked 2026-11-06 on the official Steam page).
What is the most recent patch?
Patch 1.0.5, dated November 5, 2026, on the game's Steam announcements.
This page reflects the official SULFUR Steam page and patch notes plus a first-hand player video covering the 1.0 build; exact in-game numbers like scroll multipliers remain player-reported rather than officially documented.
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